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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -380,11 +380,18 @@ class Object3D extends Prefab {
380380 }
381381 if ( visibleMeshes .length == 0 )
382382 return null ;
383- var colliders = [for (m in visibleMeshes ) {
384- var c : h3d.col. Collider = try m .getLocalCollider () catch (e : Dynamic ) null ;
385- if (c != null ) c ;
383+ var colliders : Array <h3d.col. Collider > = [for (m in visibleMeshes ) {
384+ var hmd = Std .downcast (m .primitive , h3d.prim. HMDModel );
385+ var c : h3d.col. Collider ;
386+ if (hmd != null ) {
387+ c = hmd .getRawPolygonCollider ();
388+ } else {
389+ c = try m .getLocalCollider () catch (e : Dynamic ) null ;
390+ }
391+
392+ if (c != null ) new h3d.col. ObjectCollider (m , c );
386393 }];
387- var meshCollider = new h3d.col. ObjectCollider ( local3d , colliders .length == 1 ? colliders [0 ] : new h3d.col. Collider . GroupCollider (colliders ) );
394+ var meshCollider : h3d.col. Collider = colliders .length == 1 ? colliders [0 ] : new h3d.col. Collider . GroupCollider (colliders );
388395 var collider : h3d.col. Collider = new h3d.col. ObjectCollider (local3d , bounds );
389396 if ( hasSkin ) {
390397 collider = meshCollider ; // can't trust bounds
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