Add some config option to generate random model/texture names so u dont exceed bedrock limit of 80 characters in some cases.
Something like Kastles option in his converter:
[Geyser-Spigot] The resource pack slimefun.zip has a file in it that meets or exceeds 80 characters in its path (models/entity/geometry.geyser_mc.item_sf_tech_comp_wither_proof_obsidian.geo.json, 81 characters long). This will cause problems on some Bedrock platforms. Please rename it to be shorter, or reduce the amount of folders needed to get to the file.
Add some config option to generate random model/texture names so u dont exceed bedrock limit of 80 characters in some cases.
Something like Kastles option in his converter:
[Geyser-Spigot] The resource pack slimefun.zip has a file in it that meets or exceeds 80 characters in its path (models/entity/geometry.geyser_mc.item_sf_tech_comp_wither_proof_obsidian.geo.json, 81 characters long). This will cause problems on some Bedrock platforms. Please rename it to be shorter, or reduce the amount of folders needed to get to the file.