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[Suggestion] Rename model files option #10

@EagL3-GIT

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@EagL3-GIT

Add some config option to generate random model/texture names so u dont exceed bedrock limit of 80 characters in some cases.
Something like Kastles option in his converter:

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[Geyser-Spigot] The resource pack slimefun.zip has a file in it that meets or exceeds 80 characters in its path (models/entity/geometry.geyser_mc.item_sf_tech_comp_wither_proof_obsidian.geo.json, 81 characters long). This will cause problems on some Bedrock platforms. Please rename it to be shorter, or reduce the amount of folders needed to get to the file.

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