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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 1818#endif
1919using UnityEditor ;
2020using UnityEngine ;
21+ using YooAsset ;
2122using YooAsset . Editor ;
2223
2324namespace GameFrameX . Builder . Editor
@@ -244,10 +245,10 @@ public static void BuildReady()
244245 /// </summary>
245246 public static void BuildAsset ( )
246247 {
247- var buildInFileCopyParams = AssetBundleBuilderSetting . GetPackageBuildinFileCopyParams ( _builderOptions . PackageName , EBuildPipeline . BuiltinBuildPipeline ) ;
248+ var buildInFileCopyParams = AssetBundleBuilderSetting . GetPackageBuildinFileCopyParams ( _builderOptions . PackageName , EBuildPipeline . BuiltinBuildPipeline . ToString ( ) ) ;
248249 BuiltinBuildPipeline pipeline = new BuiltinBuildPipeline ( ) ;
249250 BuildParameters buildParameters = new BuiltinBuildParameters ( ) ;
250- buildParameters . BuildMode = _builderOptions . IsIncrementalBuildPackage ? EBuildMode . IncrementalBuild : EBuildMode . ForceRebuild ;
251+ buildParameters . ClearBuildCacheFiles = ! _builderOptions . IsIncrementalBuildPackage ;
251252 buildParameters . BuildTarget = EditorUserBuildSettings . activeBuildTarget ;
252253 buildParameters . PackageVersion = DateTime . Now . ToString ( "yyyyMMddHHmmss" ) ;
253254 buildParameters . VerifyBuildingResult = true ;
Original file line number Diff line number Diff line change 66 "HybridCLR.Editor",
77 "YooAsset.Editor",
88 "YooAsset.Runtime",
9+ "YooAsset",
910 "GameFrameX.ObjectStorage.Editor",
1011 "GameFrameX.ObjectStorage.QiNiu.Editor",
1112 "GameFrameX.ObjectStorage.Tencent.Editor",
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