Right now, if we were to use the provided bevy plugin, we would need to write most of the game logic outside of bevy's ECS. It would be good to integrate crystalorb with bevy's ECS.
See other similar plugins for examples
Also investigate any new or upcoming bevy ECS features that would make the plugin more ergonomic.
Right now, if we were to use the provided bevy plugin, we would need to write most of the game logic outside of bevy's ECS. It would be good to integrate crystalorb with bevy's ECS.
See other similar plugins for examples
Also investigate any new or upcoming bevy ECS features that would make the plugin more ergonomic.