It would be nice to emit events when entities actually change, for example after setting
manager.update.matchGame(...) i need to manually compare match before and after to detect if it has changed(for example, finished).
Change events are essential in distributed systems, e.g. publish to message broker event that "bracket match changed", "stage updated" and etc
It would be nice to emit events when entities actually change, for example after setting
manager.update.matchGame(...)i need to manually compare match before and after to detect if it has changed(for example, finished).Change events are essential in distributed systems, e.g. publish to message broker event that "bracket match changed", "stage updated" and etc