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cmakelist/changelog/submodules for 53.10-r2
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-7
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4 files changed

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CMakeLists.txt

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@@ -7,8 +7,8 @@ cmake_policy(SET CMP0074 NEW)
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# set up versioning.
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set(DF_VERSION "53.10")
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set(DFHACK_RELEASE "r2rc1")
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set(DFHACK_PRERELEASE TRUE)
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set(DFHACK_RELEASE "r2")
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set(DFHACK_PRERELEASE FALSE)
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set(DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}")
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set(DFHACK_ABI_VERSION 2)

docs/changelog.txt

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@@ -54,6 +54,24 @@ Template for new versions:
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# Future
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## New Tools
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## New Features
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## Fixes
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## Misc Improvements
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## Documentation
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## API
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## Lua
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## Removed
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# 53.10-r2
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## New Tools
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- ``logcleaner``: New plugin for time-triggered clearing of combat, sparring, and hunting reports with configurable filtering and overlay UI.
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## Documentation
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## API
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- Added ``Maps::addMaterialSpatter``: add a spatter of the specified material + state to the indicated tile, returning whatever amount wouldn't fit in the tile.
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- Added ``Maps::addItemSpatter``: add a spatter of the specified item + material + growth print to the indicated tile, returning whatever amount wouldn't fit in the tile.
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- Added ``Items::pickGrowthPrint``: given a plant material and a growth index, returns the print variant corresponding to the current in-game time.
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- Added ``Items::useStandardMaterial``: given an item type, returns true if the item is made of a specific material and false if it has a race and caste instead.
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- Added ``Maps::addItemSpatter``: add a spatter of the specified item + material + growth print to the indicated tile, returning whatever amount wouldn't fit in the tile.
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- Added ``Maps::addMaterialSpatter``: add a spatter of the specified material + state to the indicated tile, returning whatever amount wouldn't fit in the tile.
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## Lua
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- Added ``Maps::addMaterialSpatter`` as ``dfhack.maps.addMaterialSpatter``.
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- Added ``Maps::addItemSpatter`` as ``dfhack.maps.addItemSpatter``.
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- Added ``Maps::addMaterialSpatter`` as ``dfhack.maps.addMaterialSpatter``.
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## Removed
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library/xml

Submodule xml updated 1 file

scripts

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