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I am running latest experimental (2026-04-25) on an Android handheld (AYN Thor). The default behavior when getting into the game maps
left joystick to "select tile adjacent to player",
dpad + ABXY to actions like consume, wield, wear etc.
right joystick to panning the view
Video 1 demonstrates default behavior, aligning with text above.
video_2026-04-26_08-30-15.mp4
Going into keybinding settings, one can see the default setting for joysticks are already injected (I can verify by if I try to rebind left joystick up to "Move north", it says its conflict and keeps the LS_UP keycode). However moving back to game the joystick still gets recognized as the "select tile behavior".
However I believe this issue is not specific to Android and persists across all versions, as if I stream PC C:DDA to android handheld the same behavior also happens. Probably some weird issue in input code layer. I tried to change the keybinding related settings e.g. keycode smth, tried rebind everything or even directly modify keybinding.json but was not able to get what I want (Left joystick move player) and met even more weird behavior, but lets keep the current issue small.
I'm happy to provide whatever is necessary to narrow down issue.
Attach save file
N/A
Steps to reproduce
Download latest experimental on AYN Thor
Start any game
Unable to move character
Try to rebind in keybindings, still unable to move character
Expected behavior
able to move character with joystick for a fresh downloaded C:DDA
if 1 not true, at least after setting keybinding it should work
Screenshots
already attached
Versions and configuration
OS: Android 16
Game version: CDDA Experimental 2026-04-25
Graphics: Default
Describe the bug
I am running latest experimental (2026-04-25) on an Android handheld (AYN Thor). The default behavior when getting into the game maps
Video 1 demonstrates default behavior, aligning with text above.
video_2026-04-26_08-30-15.mp4
Going into keybinding settings, one can see the default setting for joysticks are already injected (I can verify by if I try to rebind left joystick up to "Move north", it says its conflict and keeps the LS_UP keycode). However moving back to game the joystick still gets recognized as the "select tile behavior".
However I believe this issue is not specific to Android and persists across all versions, as if I stream PC C:DDA to android handheld the same behavior also happens. Probably some weird issue in input code layer. I tried to change the keybinding related settings e.g. keycode smth, tried rebind everything or even directly modify keybinding.json but was not able to get what I want (Left joystick move player) and met even more weird behavior, but lets keep the current issue small.
I'm happy to provide whatever is necessary to narrow down issue.
Attach save file
N/A
Steps to reproduce
Expected behavior
Screenshots
already attached
Versions and configuration
OS: Android 16
Game version: CDDA Experimental 2026-04-25
Graphics: Default
Additional context
N/A