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Unity VR Performance Profiler System

type tech status

Unity VR Performance Profiler System is a real-time Unity VR performance profiler for monitoring FPS and debugging unusual performance drops directly inside XR scenes.

Designed for Unity VR developers, XR training simulation teams, Oculus/Meta Quest developers, technical artists, and performance-focused game teams.

Features

  • Display real-time performance information in VR/XR workflows.
  • Attach profiler output to a hand or in-world UI canvas.
  • Useful for catching FPS drops while testing inside the headset.
  • Simple C# script integration for Unity projects.
  • Designed for debugging scenarios and training simulations where editor-only profiling is not enough.

Installation

Copy the C# profiler script into your Unity project and attach it to the desired XR object/canvas setup.

Usage

Create a Canvas and Text/TMP output, place it near the XR left hand or preferred debug anchor, then assign the required references in the Inspector.

SEO Keywords

Unity VR profiler, Unity XR performance monitor, Meta Quest profiler Unity, Unity FPS monitor VR, XR optimization tool, Unity performance debugging

GitHub Topics

unity, vr, xr, performance-profiling, oculus, meta-quest, gamedev

Repository

View on GitHub