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name: Builds - PAL3 - Mono - iOS
on: [push, pull_request]
jobs:
build_pal3_mono_ios:
name: Build PAL3 for ${{ matrix.targetPlatform }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
targetPlatform:
- iOS # Build an iOS player.
steps:
- uses: actions/checkout@v6.0.2
with:
fetch-depth: 0
lfs: true
- uses: actions/cache@v5.0.3
with:
path: Library
key: Library-${{ matrix.targetPlatform }}
restore-keys: Library-
- uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: ${{ matrix.targetPlatform }}
buildName: PAL3
versioning: Semantic
# do not upload artifacts for iOS builds